BeerChief was quietly launched yesterday. Why quietly? We ran in to several problems at the last minute and had to pull out our big features.
The past few days really have just been problem solving – up until then the site had been running smoothly – no major problems but as we added more complex features and started testing and tweaking them, they started interfering with each other.
So we went ahead anyway with the launch although we’ve deliberately held off from a promotional blitz until the site has all it’s main features up and running. That shouldn’t take too much longer.
I’ve called in some help and we should be firing on all cylinders by Friday.
Anyway, we’re now up and running at long last and from here on in my job switches more to management rather than development. Once we have all our features working, the site still won’t be perfect but it’ll be heading in the right direction.
It’s taken 2 years to get to this stage and although it’s been slow progress, building traffic and membership will be a much more exciting, faster process.
Where will BeerChief go on to from now? Well on the development side of things it needs to have a more minimalist design and it also needs more consistency throughout. Colour harmonies need to be looked at and although there’s tonnes of AJAX scattered throughout the site, we need more
But we’ll save all that for version 3
At the minute, this is the most important version of BeerChief because it’ll put us on the map and lay the foundations for future versions.
Critics will be out in force once we start to push the site out further over the next few weeks, but so long as i’m continuing to work like i have been doing the past while, there’ll be no problems in my eyes. I’ll be happy as i’ll know the bigger picture is getting filled in bit by bit.
So there you have it… BeerChief goes lives to the world and after more than 2 years of waiting, i’ll sleep sounder for the next while… that is until i put myself under more pressure and give myself more deadlines to hit






